MaxGUI

Maximus 1.1.0 released

Maximus has just reached milestone 1.1.0. Maximus is a module manager for BlitzMax. Its purpose is to ease management and installation of BlitzMax modules, giving the developer more time to spend on developing, and not manually installing and downloading modules and their dependencies. The most notable new addition to this release is a full fledged graphical user …

Maximus 1.1.0 released Read More »

Git mirrors of Subversion hosted BlitzMax modules

For a while now I’ve been keeping a Git mirror of bah.mod updated on GitHub. I’ve now moved this repository from my account to the BlitzMaxModules organization. Aside from bah.mod I’m now also mirroring rigz.mod and maxgui.mod. If there are any other Subversion hosted BlitzMax modules you want to see mirrored on GitHub let me …

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I just purchased ifsoGUI

I had been looking for a nice library to create in-game graphical user interfaces but couldn’t find any BlitzMax module I liked. I’ve looked at FryGUI in the past but decided not to use it. The examples were impressive enough but I wasn’t under the impression that it’s being actively maintained. CEGUI, wrapped by Brucey, …

I just purchased ifsoGUI Read More »

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