Home » Posts tagged "Android"

Ordered a Nexus 7 tablet

Nexus-7-2013I just ordered a Nexus 7 (2013) tablet for a really nice price. I plan on using it for Android development and website testing. Together with my iPad 3 and Android phone this should cover a wide range of test cases. Now to decide if I should go with Xamarin C# or stick with Java…

Since I’m note a big fan of Java I’m leaning towards Xamarin but the yearly subscription costs are a bit steep if you’re not actually generating money out of mobile stuff. Still, with Xamarin it’s easier and maybe cheaper in the sense of time to develop for both Android and iOS since you can write the core of your application in C# and use that on both target platforms.

Monkey re-branded to Monkey X and comes with Desktop target

Monkey by Blitz Research Ltd has been re-branded to Monkey X. Monkey X focuses on multi-platform and multi-device game development. Monkey code translates to the language used by the platform. Javascript for HTML5 games for example and C#/XNA when targeting Xbox 360. Supported platforms are Windows, Mac OSX, Linux, Flash, HTML5, iOS, Android, WP7/8, Xbox 360 and more. Ouya as well!

With the re-branding also comes a new free version. Before, the free version only supported the HTML5 target but now also includes the desktop target. Other targets can be acquired by purchasing a Monkey X Pro license.

Now that the desktop target is freely available as well I think I’ll go give Monkey a try soon. I haven’t used BlitzMax in ages (and I consider it a dead end as well) and since Monkey is very similar to BlitzMax I don’t expect too much trouble to get adapted to it.