Hello World!
Just testing if my syntax highlighter works! #!/usr/bin/env perl use strict; use warnings; print “Hello World!\n”; This seems to be working and after some changes to my themes’ stylesheet it looks a bit better.
Just testing if my syntax highlighter works! #!/usr/bin/env perl use strict; use warnings; print “Hello World!\n”; This seems to be working and after some changes to my themes’ stylesheet it looks a bit better.
htbaapub.mod got updated to version 1.03 today. This version contains an updated fsm.mod, rest.mod and rackspacecloudfiles.mod. If you use any of these modules I recommend updating. Download htbaapub.mod 1.03 (contains source code of all modules)
htbaapub.mod updated to 1.03 Read More »
Today I updated fsm.mod to version 1.01. This update contains a small example demonstrating creating a FSM machine with 2 states and how to transition between them. The documentation has also been updated. Download fsm.mod 1.01
fsm.mod updated to 1.01 Read More »
So already a week and a half ago I purchased ifsoGUI and only today I finally found (made) some time to experiment with it. I’ve read the examples and they were all very clear, but you don’t actually learn anything without experiencing it first hand. The API of ifsoGUI very much resembles that of MaxGUI
Getting inspiration by experimenting, changing course Read More »
I had been looking for a nice library to create in-game graphical user interfaces but couldn’t find any BlitzMax module I liked. I’ve looked at FryGUI in the past but decided not to use it. The examples were impressive enough but I wasn’t under the impression that it’s being actively maintained. CEGUI, wrapped by Brucey,
I just purchased ifsoGUI Read More »