Archive for January, 2010

Item #1 of bucket list done!

My my, I managed to finish something that was on my bucket list. I finished reading The Game Producer’s Handbook. So far the most expensive book I had bought (in this genre). The biggest part of the book didn’t really interest me, but nearing the end of the book it got better. The thing is, [...]

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htbaapub.mod licensed under MIT as of 1.07

I’ve just licensed all modules that are part of htbaapub.mod 1.07 under the MIT license. All updates have been pushed to GitHub. Sqlbuilder.mod, which isn’t included in the htbaapub.mod repository because it isn’t finished, has also been released under the MIT License. If you don’t use Git you can a full source download from here: [...]

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Ubuntu 9.10 and vmhgfs with open-vm-tools

So today I was busy configuring a install of Ubuntu 9.10 as a virtual server in VMWare to use as my home server for maintaining a Redmine installation, as well as hosting some old Subversion repositories and my private Git repositories. To my surprise vmware-tools did not work. Done a bit of searching and found [...]

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htbaapub.mod updated to 1.06

htbaapub.mod got updated to version 1.06 today. This version contains a new module called process.mod. Download htbaapub.mod 1.06 (contains source code of all modules)

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New module process.mod

I’ve released a new module, process.mod, which is based on the process manager described in Mike McShaffry’s book Game Coding Complete, 3rd edition. process.mod Is part of the htbaapub.mod modules collection and will be added soon to a new htbaapub.mod release.

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htbaapub.mod updated to 1.05

htbaapub.mod got updated to version 1.05 today. This version contains a new module goal.mod. Also, in 1.04 (of which wasn’t a full blown source-zip released) an update to rackspacecloudfiles.mod enables meta data support. If you use any of these modules I recommend updating. Download htbaapub.mod 1.05 (contains source code of all modules)

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Hierarchy supported goals with goal.mod

Freshly released out of my private repository htbaa.mod is goal.mod, now available in htbaapub.mod 1.05! What does it do? Well, let me quote myself: This module enables you to create A.I. agents with hierarchy supported goals. So go get goal.mod if you can use it.

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Happy new year!

Happy new year to all! I hope you still have all your fingers?

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